Showing posts with label zombie. Show all posts
Showing posts with label zombie. Show all posts

Wednesday, 26 September 2012

Call of Duty: Black Ops 2 -- Everything We Know About Zombies

After months of speculating, the veil has finally been lifted on Call of Duty: Black Ops 2's Zombie gameplay. While we still haven't gotten a chance to try it, a recent visit to Treyarch resulted in a glut of information about the evolution of the mode, and what fans can expect on November 13th. What started as something simple and silly, a treat for those who beat Call of Duty: World at War, is being developed into the biggest, most fully-featured Zombies game yet.

See the new zombies trailer right here.

The biggest change to Call of Duty: Black Ops 2's Zombie gameplay comes in the form of its campaign mode. Titled Tranzit, this tosses you and up to three of your friends into the biggest world the team at Treyarch has ever created for Zombies. Your goal in Tranzit is simple: kill all the undead that you come across and leave a trail of bodies in your wake. You and your team jump between a number of locales along the way, doing what appears to be defensive stands and clearing them out before moving on to the next place. However, getting from place to place isn't a simple loading screen, but instead requires you to get there by foot or by bus. It's unclear whether or not you'll be able to steer the bus, but the first trailer makes it pretty clear you'll be defending yourself and perhaps even building barricades in order to survive the journey between survival spots.

You'll also have plenty to look out for while you're battling in the zombie-infested wasteland, as Tranzit now includes "buildables," something Treyarch describes as elements you can put together to do things like open up new parts of the world or make weapons. As for how the campaign ends? That's anyone's guess. Treyarch is playing whatever story it's inserting into Tranzit close to its chest, which fits with its strategy of letting the fans parse together the narrative through message boards and other online communities.

If Tranzit doesn't sound like your thing, if you're the type of person that just wants to hop in with friends and defend a single position, you'll be pleased to hear that Survival mode is returning with Black Ops 2. Playable either solo or with three friends, Survival offers the classic survival experience wherein you build defenses and hold out. The nitty-gritty details haven't been discussed, but the environments you play in are apparently custom-made takes on locations from the Tranzit campaign.

Cooperative play isn't for everyone, and while Black Ops 2 will feature a competitive multiplayer mode as well, Treyarch's also developing a new take on competitive play for Zombies called Grief. Internally the team at Treyarch likes to refer to Grief as "4z4," because unlike traditional competitive games both sides have to deal with a third party that wants their brains -- the Zombies. In Grief, your only goal is to have your team outlive the other, but, unlike every other Call of Duty mode you've ever played, you can't shoot other players. Instead you have to "grief" them and get the zombies to do the work for you. Treyarch's being disappointingly mum in regards to how "griefing" actually works, so for now we're left to speculate about how we'll be attempting to kill our friends come November.

If there's a rule or any other part of Zombies' three modes that you don't like, Treyarch wants you to tweak them and create your own using the Custom games feature -- a first for Zombies. You can live out your hardcore zombie fantasy and make it so only headshots kill, turn off magic items and set your starting round.

 

Previously, the Zombie portion of Treyarch's Call of Duty games felt like a distraction, a way to break up the multi-hour sessions with the competitive multiplayer. Black Ops 2 aims to change it into something on par with the multiplayer and campaign. This isn't just a mode, it's a series of modes buried within a game, a testament to Treyarch's dedication to the fans. Without their input and devotion, Zombies wouldn't exist as it does today.


Source : ign[dot]com

Friday, 14 September 2012

Resident Evil: Retribution 3D Review

Be advised of some minor SPOILERS ahead. Milla Jovovich’s zombie slayer Alice is back, along with several familiar faces, in Resident Evil: Retribution 3D, the fifth installment in the most successful video game movie franchise ever. This sequel, once again directed by Jovovich’s husband Paul W.S. Anderson, picks up at the end of the previous film, Resident Evil: Afterlife.

Alice is a captive inside a massive, subterranean Umbrella Corporation compound. Umbrella mind-controls Alice’s friend Jill Valentine (Sienna Guillory), turning this former ally into her archenemy here. Umbrella itself is now fully controlled by the Red Queen program, which is determined to bring Alice back into the fold and destroy what’s left of humanity. The story follows Alice’s attempt to escape from the Umbrella compound with assistance from fresh faces Ada Wong (Li Bingbing), Leon S. Kennedy (Johann Urb), and Barry Burton (a cigar-chomping, underutilized Kevin Durand), who are also joined by Afterlife’s Luther West (Boris Kodjoe).

Their escape from sees the team move through different levels used for training purposes that recreate New York, Tokyo and Moscow. Along the way, Alice encounters a deaf orphan named Becky (Aryana Engineer), and also learns more about her own past before the T-virus outbreak. She also sees the return of colleagues she’d thought long dead -- Rain Ocampo (Michelle Rodriguez), Carlos Olivera (Oded Fehr), and James “One” Shade (Colin Salmon) – all of whom are sent after her by Umbrella.

While it’s pretty much business as usual in this latest Resident Evil film, Retribution at least feels more like a video game than the last few sequels have. There are different levels the characters have to fight their way through, with different boss battles along the way. Fans who have long wanted to see characters such as Ada Wong or Leon S. Kennedy finally appear in the film series will be momentarily happy to see them; momentarily, because Barry and Leon don’t have much to do except shoot at things. Even Ada is a cipher, but haven’t we come to expect thin characterizations from this franchise by now?

Alice is the only character given anything close to resembling an emotional journey. Jovovich plays the character far more human and vulnerable than we’re used to seeing; being stripped of her powers and meeting a young girl awakens not only Alice’s emotional side, but her maternal one as well. Alice’s “origin” allows Jovovich to play a version of Alice who is ordinary, fearful and unaccustomed to violence. Everyone else is just along for the ride, although the Red Queen makes for a much better baddie this time than Wesker (whose agenda here contradicts much of what he did in the past).

Of the resurrected characters, only Rain really has much to do (Carlos’ best stuff is as Alice’s husband in the “origin” sequence, while One just glares and shoots). Rodriguez seems to be having fun playing against type as one version of Rain who hates guns, drives a hybrid and is a girly girl in high heels. Newcomer Aryana Engineer (who, like her character, is partially deaf) acquits herself fine in a small, but important role as the orphan Alice looks after, but, alas, they’re no Ripley and Newt.

You don’t actually need to see the first four films in order to watch and understand Resident Evil: Retribution. There’s a lengthy recap of the events of the past films in the prologue that allows newbies to just dive in. The opening is a bit tiresome in its replay of the ending of the previous film, but all you really need to know to follow this story is summed up in the prologue.

Resident Evil: Retribution, of course, has its fair share of action, from some rather pedestrian shootouts to some brutal hand-to-hand combat between Alice and Jill Valentine (including some blows that really should have left one of them crippled, or at the very least with broken bones). The highlight set-piece is a car chase in Moscow’s Red Square (Russian military zombies look pretty cool on motorcycles and tanks). While there are still some silly “crap coming at you” shots, overall the 3D in this film is used more for environmental effect than it was in Afterlife.

Even with all of its dopey dialogue, wooden characters and “been there, done that” elements, Resident Evil: Retribution is pretty decent as far as entries in this series go. It’s certainly feels more like a video game and has a bit more emotion to it than some of the past Resident Evil sequels, but if you don’t like this series then there’s not much here to make you suddenly warm up to it. And if you do like the Resident Evil films, then you’ll likely leave the cinema content with how you’ve spent your time.


Source : ign[dot]com

Friday, 7 September 2012

Win [REC]3: Genesis On Blu-ray

[REC]3: Genesis is the third part in the Spanish zombie horror saga and it's just landed on Blu-ray and DVD. To celebrate we've got five copies of the Blu-ray to give away to our UK readers.

To enter, all you need to do is follow @IGNUK on Twitter and tell us...

What are the names of the couple whose wedding [REC]3: Genesis centres around?

Submit your answer to @IGNUK with the hashtag #RECGenesis before 10am Tuesday September 11, 2012 when we'll pick five names at random to win a copy of the film on Blu-ray.

This competition is open to UK residents over the age of 18 only with full terms and conditions on the next page.


Source : ign[dot]com

Sunday, 2 September 2012

30 Days Until Resident Evil 6

With only 30 days to go until Resident Evil 6 is released on October 2nd, we count down 30 reasons why Capcom’s latest zombie infested survival horror game has us ready to destroy wave after wave of the bloody undead in terrifying new ways. You rolling with us? Pack a shotgun and never look back, this is the dirty 30 for Resident Evil 6. BRRRAAAAAIIINNNSS!!

30

The Zombies Are Smarter Than Ever Now

Like much, much, much smarter. They jump, spit acid and fight back with weapons. These things don't just grunt and groan. They eat brains and ace math tests. Run, man. RUN!

29

The Special Editions Rock

Why snag just the game when you can get copies of a bunch of classic Evils or even a hoodie? There are a ton of options, so stop being so boring.

28

That Logo Looks Like A Giraffe And A....

Love flourishes in the strangest of places. Sometimes a man loves a woman. Sometimes a woman loves a giraffe. Sometimes two fish smoke cigarettes after an argument. The Resident Evil 6 logo is like the world's most perversely inspiring rorschach test! Watch this Up At Noon bit for even more.

27

The Achievements!

There's an Achievement named "Duty Calls" in case you were worried there wouldn't be enough action to go with that survival horror. Plenty more Achievement spoilers at that link, if you're into that kind of thing.

26

Ada Wong Is Back, Baby

And yes, we missed her too. Don't lie, so did you.

25

This Mysterious Man

What is he doing? Maybe he's READING THIS VERY ARTICLE!

24

You Probably Have Better Skin Than This Guy, So Cheer Up!

23

Leon, Chris & Eminem In The SAME GAME!

22

That Title Screen Guy Will Totally Yell "RESIDENT...EVIIIIL. SIX!" When You Press Start On The Title Screen

He did it for every other Resident Evil game so why fire him now?

21

Resident Evil.Net Keeps The Game Going FOREVA AND EVA

Regularly updated new content and events? This makes us very happy.

20

We Couldn't Wait So We Did Awesome Break Downs Of The Resident Evil Games Leading Up To RE6

Our homie Lucas M. Thomas has been doing amazingly detailed breakdowns of all the Resident evil classics. Join us in celebrating our old, withered nostalgia.

19

The Amazing IGN Wiki Means You'll Never Get Stuck

We'll keep updating it with backstory, cheats and full walkthroughs but we'd love if you helped us, too.

18

That Whole Zombie Infection Thing? Yeah, It's Global Now

(Although once again, Greenland is safe from the rest of the world's problems)

17

It Has A Naked Human-Spider Boss Woman Thingy That We Can't Even Show You

We would probably get arrested for throwing a picture in here but that won't stop us from talking about it.

16

DAAAAAWWWWWWWWWW!!

SO CUTE!!!

15

It's F***ing Legit!

Or so says @GenaMarini and she's probably right.

14

This Game Has Some Weird-Ass Enemies, Man!

Zombie mutant prize claw people? What the hell?!?! Well, it's not like being populated with freakish weirdos is new for the series or anything.

13

***ZOMBIE CAT BREAK!***

Hey look, it's Albert Whisker! We're so, so sorry.

12

Multiple Story Campaigns

Oh, you want branching stories and entire campaigns with different lead characters? Here are three to start you off:

And that's not even all of them...

11

Some Crazy, Talented People Are Working On This

Just watch our making-of video for proof!

10

The Bio Ball

Hypodermic fun for the whole family!

9

It Takes Place In The Same Universe As Sleeping Dogs If You're A Fan Fiction Writer Or Crazy Conspiracy Theorist

It doesn't really, but we can pretend.

8

It Comes With An Umbrella Corporation Umbrella If You Pre-Order It

Never heard of an Umbrella Umbrella? Let our resident (see what we did there?) video hostess Naomi Kyle show you one in action.

7

The Game's Producer Hiroyuki Kobayashi Is No Slouch

From classics like Dino Crisis, Resident Evil 2 to Killer7 and Devil May Cry, this guy is a legend.

6

It's Not Resident Evil 5

Nuff' said.

5

It's The Only Game This Year With Crossbows

OK, so that's bullsh*t. There are thousands of games this year with crossbows. But we like this crossbow the best.

4

It Reminds Us Of Resident Evil 2...

3

...And The Village From Resident Evil 4

2

That CRAZY Plane Crash Scene

1

And Finally? Zombie Party Time!

Excited for Resident Evil 6 as we are? Well you absolutely should be by now. Be sure to let us know just how excited in the comments below.


Source : ign[dot]com

Wednesday, 15 August 2012

Resident Evil's Weirdest Enemies

Through the years, the Resident Evil franchise has offered its fair share of epic, zombie-fueled adventures. From the exceptional first entries that focused on survival horror to the more action-oriented modern releases like Resident Evil 4 and Resident Evil 5 - the franchise stands as a shining example of how to do zombie-gore right.

The funny thing is, the more memorable Resident Evil enemies usually aren't traditional zombies. In fact, some of them are downright weird. Elephants, giant snakes, plants, dudes in armor - when you really think about it, some of the creatures we've taken down in the name of survival have been pretty damn freaky.

In honor of the forthcoming release of Resident Evil 6, we've compiled the absolute weirdest enemies the RE franchise has to offer. These are in no particular order - although I think we can all agree the zombie elephant would have been number one. Take a look, then let us know your own favorites in the comments afterward.

On to the weirdness!

Neptune

As if Great White sharks weren't frightening enough, the bastards at Umbrella had to go and make B.O.W.s out of them. Bop it on the nose! I hear they hate that...

Hunter

Good ole hunters - giant, reptilian B.O.W.s with giant claws and mean tempers. He looks like he's yelling, "WHY ARE MY HANDS SO BIG!?"

Eliminator

ZOMBIE MONKEY! How can you not like that? Still - it's freaking weird.

Plague Crawler

Ew. Freaking... EW! Giant bugs are not only nasty, and unsanitary, they're also just not normal. Bugs should stay bug-sized.

Stalker

You only thought Aslan was on your side.

Web Spinner

This one's kind of just a spider. But it's HUGE! That's weird.

G

Not surprisingly, G is a product of the G-Virus. It's born from a human host - which is not only strange, but also endlessly unsettling. Also, if you looked at that and didn't think "zombie E.T." - shame on you.

Duvalia

This dude makes those Plagas that burst from your neck seem downright friendly. Disgusting.

Titan

It's a zombie elephant. What more do you need to know?

Alligator

A zombie alligator is different from a regular alligator because... it... well... it's bigger. That's about it.

Queen Leech

A former pet of Dr. Marcus, the Queen Leech is a product of Progenitor virus experimentation. That's what you get for keeping a leech as a pet. Freak. It also looks strangely like Bongo Bongo from The Legends of Zelda: Ocarina of Time. Except without the bongo...

Ivy

A lot of the other enemies on this list are funny, but still frightening. This one is a plant with legs - which is just dumb.

Cephalo

It's like some sick game of jack-in-the-box, but where Jack is a disgusting Plaga that pops out of a zombie's severed neck rather than a box. Thanks for stomping all over our innocence, RE. At least he's wearing sandals, though. You can't be afraid of a man in sandals.

William Birkin

Man, and you thought your family was messed up. Worst. Father. EVER.

Armadura

A suit of armor infected by a Plaga. WTF?! So many questions... so few answers.

Big Man Majini

This one is basically just a big dude. The fact that he doesn't look at all like a zombie is the weird part. Um, ya. Moving on.

Licker

Its body is rotting, but its brain is perfectly intact? Its tongue is longer than its neck? This classic villain makes no sense. Watch out though! It'll lick you to death! Nooooo!

Giant Moth

Look at his mouth - this guy was clearly infected by the Zoidberg virus. Seriously though, what were they hoping to accomplish with this one? When is Umbrella going to learn that no one benefits from giant, infected bugs?

Bitores Mendez

That... has got to hurt.

Ghiozzo

That ginormous fish-monster could never fit in that tiny pool. Weird!

Lurker

Okay, this guy is just awesome. Expect to trip the **** out if you lick this frog's back. And maybe die. And maybe turn into a zombie. Proceed with caution.

Ndesu

He was actually only unshaven before the mutation happened and now look - a full beard! Also, he wears a dead dude for a belt buckle.

Executioner

At what point did he decide it was a good idea to stick nails in his head and torso? Dumbass.

Cerberus

The RE developers sure do love their zombie dogs. He looks more like a "Spot" to me though. I mean, come on. Silly RE developers. Cerberous has three heads.

Yawn

The most badass of badass snakes, Yawn is an awesome - though admittedly weird - B.O.W. that likes to hang around creepy mansions. That expression though - not frightening. He's either yawning, as his name implies, or the happiest puppy ever. I wish I felt half that good right now.

Were those weird enough for you? Did we miss any? Sound off in the comments below, and be sure to let us know your picks for the weirdest Resident Evil enemies.

Audrey Drake is an Associate Editor at IGN and a proud member of the IGN Nintendo team. She is also a lifelong gamer, a frequent banisher of evil and a wielder of various legendary blades. You can follow her wild adventures on her IGN blog and Twitter. Game on!


Source : ign[dot]com

Tuesday, 31 July 2012

DayZ Surpasses 900,000 Unique Users

According to the official DayZ website, the insanely popular ArmA II zombie survival mod has continued to be insanely popular. At the time of this post the total number of unique users now numbers 936,156, a rise of over 500,000 since we last covered the game's user base earlier this month.

No doubt part of this comes from the recent Steam Summer Sale, which ArmA II: Combined Operations was predictably a part of. It's no surprise that Combined Operations still sits in the top of the Steam sales charts, currently occupying the number two slot right behind the recently released Orcs Must Die! 2.

At this point it seems inevitable that DayZ will pass 1,000,000 users, but until that happens, why not tide yourself over with our latest preview?

Anthony Gallegos is a part of IGN's PC team. When he's not screaming and running away from the undead he's busily strumming a guitar or losing himself in yet another game of Company of Heroes. You can reach him on Twitter and follow him on IGN.


Source : ign[dot]com