Thursday 28 February 2013

Game Brief: Gravity Duck

Ravenous Games, the studio behind League of Evil and a variety of other top-notch 2D titles, is back once again with Gravity Duck. The title is a simple 2D puzzle platformer built around a gravity-switching mechanic similar to VVVVVV. Here's what you need to know:

  • There are 100 gravity-flipping levels in all, each taking around 15-30 seconds to complete once you know what to do.
  • Puzzling out the safe path through the level will work your brain a little, but Gravity Duck is also about motor skills. You'll have to navigate your duck through spikes, time runs through deadly hazards, etc.
  • The action is controlled mainly via a touch-screen D-Pad. Like all Ravenous games, the D-Pad feels sharp and responsive, but if virtual controls don't do it for you, Gravity Duck won't change your mind.
  • The old school graphics and blip-bloop music greatly appeal to me as an 80s gamer but your milage may vary.
  • Gravity Duck isn't an especially ambitious game. It takes one simple idea, fully explores it over 100 levels and then offers that package to you for a cool $0.99. It doesn't overstay its welcome or get bogged down over-designed game elements.

Gravity Duck is available now on the App Store for $0.99 and is a Universal app. Support for Game Center achievements and iCloud saves is included.

Snap Judgment

After playing half of Gravity Duck's 100 levels, the game is recommended, as long as virtual D-pads don't drive you batty.

Justin is Editor of IGN Wireless. He has been reviewing mobile games since the dark days of Java flip phones. You can follow him on Twitter at @ErrorJustin and on IGN.


Source : ign[dot]com

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