Gran Turismo 6 will have a sizeable patch for you to download when you pop it in your PlayStation 3 on release day.
In an interview with Eurogamer, creator Kazunori Yamauchi confirmed that a large day one patch would be released to update a wealth of the game's features, with more to follow over the course of 12 months.
"It's the same every time," he said. "Everything's very tight. It's an incredibly tight schedule. As to being able to include everything we want to on day one, we probably won't be able to. I think for the 12 months following the release we'll continue to update the software. Because in Gran Turismo 6 we're preparing a lot of different things we haven't even touched on yet.
I can be almost certain that there'll be a day one patch applied.
"I can be almost certain that there'll be a day one patch applied. The online features are already working - we'll be updating it with a day one patch, and we're still overflowing with stuff we'd like to do. So I think the day one patch will be a fairly large patch."
Yamauchi has already confirmed that audio improvements for the next instalment of the racing sim aren't likely to be ready for the game's release, meaning they'll be patched in at a later date.
When Gran Turismo 5 launched back in 2010, it also asked players to install a massive patch on launch day in order to add multiplayer to the title. Thankfully, this is already present in Gran Turismo 6 alongside a more accessible menu for setting up online races and championships.
As for the future, Yamauchi teased that Polyphony may take the "Prologue" approach it adopted for Gran Turismo 5 when it comes to Gran Turismo 7, treating the next-gen release as a service with additional features coming over time rather than a boxed product.
Gran Turismo 6 will release exclusively on PlayStation 3 on December 6.
Source : ign[dot]com