Showing posts with label reasons. Show all posts
Showing posts with label reasons. Show all posts

Wednesday, 17 October 2012

StarCraft II - SlayerS Clan to disband

It was confirmed to IPL by a SlayerS coach to IPL at 6:00am Pacific Time that Kim "Jessica" Ga Yeon decided to disband SlayerS.

While the exact reasons are unclear, the coach believed it was a combination of the hardships of running a team alone, especially now that Lim Yo "BoxeR" Hwan was no longer running the team with her, or the emotional toll that the last few months have taken on her.

It marks the end of an era that saw SlayerS win two GSTL Championships, and MMA win a GSL Code S championship at Blizzcon 2011.

It remains to be decided what will happen to SlayerS spot in IPTL and GSTL as well as other international team leagues. This also sends an influx of upcoming talent such as Brown and Dark into the free market.

You can next see ex-SlayerS player Brown in IPL Fight Club Monday October 22nd 4pm Pacific Time.


Source : ign[dot]com

Sunday, 2 September 2012

30 Days Until Resident Evil 6

With only 30 days to go until Resident Evil 6 is released on October 2nd, we count down 30 reasons why Capcom’s latest zombie infested survival horror game has us ready to destroy wave after wave of the bloody undead in terrifying new ways. You rolling with us? Pack a shotgun and never look back, this is the dirty 30 for Resident Evil 6. BRRRAAAAAIIINNNSS!!

30

The Zombies Are Smarter Than Ever Now

Like much, much, much smarter. They jump, spit acid and fight back with weapons. These things don't just grunt and groan. They eat brains and ace math tests. Run, man. RUN!

29

The Special Editions Rock

Why snag just the game when you can get copies of a bunch of classic Evils or even a hoodie? There are a ton of options, so stop being so boring.

28

That Logo Looks Like A Giraffe And A....

Love flourishes in the strangest of places. Sometimes a man loves a woman. Sometimes a woman loves a giraffe. Sometimes two fish smoke cigarettes after an argument. The Resident Evil 6 logo is like the world's most perversely inspiring rorschach test! Watch this Up At Noon bit for even more.

27

The Achievements!

There's an Achievement named "Duty Calls" in case you were worried there wouldn't be enough action to go with that survival horror. Plenty more Achievement spoilers at that link, if you're into that kind of thing.

26

Ada Wong Is Back, Baby

And yes, we missed her too. Don't lie, so did you.

25

This Mysterious Man

What is he doing? Maybe he's READING THIS VERY ARTICLE!

24

You Probably Have Better Skin Than This Guy, So Cheer Up!

23

Leon, Chris & Eminem In The SAME GAME!

22

That Title Screen Guy Will Totally Yell "RESIDENT...EVIIIIL. SIX!" When You Press Start On The Title Screen

He did it for every other Resident Evil game so why fire him now?

21

Resident Evil.Net Keeps The Game Going FOREVA AND EVA

Regularly updated new content and events? This makes us very happy.

20

We Couldn't Wait So We Did Awesome Break Downs Of The Resident Evil Games Leading Up To RE6

Our homie Lucas M. Thomas has been doing amazingly detailed breakdowns of all the Resident evil classics. Join us in celebrating our old, withered nostalgia.

19

The Amazing IGN Wiki Means You'll Never Get Stuck

We'll keep updating it with backstory, cheats and full walkthroughs but we'd love if you helped us, too.

18

That Whole Zombie Infection Thing? Yeah, It's Global Now

(Although once again, Greenland is safe from the rest of the world's problems)

17

It Has A Naked Human-Spider Boss Woman Thingy That We Can't Even Show You

We would probably get arrested for throwing a picture in here but that won't stop us from talking about it.

16

DAAAAAWWWWWWWWWW!!

SO CUTE!!!

15

It's F***ing Legit!

Or so says @GenaMarini and she's probably right.

14

This Game Has Some Weird-Ass Enemies, Man!

Zombie mutant prize claw people? What the hell?!?! Well, it's not like being populated with freakish weirdos is new for the series or anything.

13

***ZOMBIE CAT BREAK!***

Hey look, it's Albert Whisker! We're so, so sorry.

12

Multiple Story Campaigns

Oh, you want branching stories and entire campaigns with different lead characters? Here are three to start you off:

And that's not even all of them...

11

Some Crazy, Talented People Are Working On This

Just watch our making-of video for proof!

10

The Bio Ball

Hypodermic fun for the whole family!

9

It Takes Place In The Same Universe As Sleeping Dogs If You're A Fan Fiction Writer Or Crazy Conspiracy Theorist

It doesn't really, but we can pretend.

8

It Comes With An Umbrella Corporation Umbrella If You Pre-Order It

Never heard of an Umbrella Umbrella? Let our resident (see what we did there?) video hostess Naomi Kyle show you one in action.

7

The Game's Producer Hiroyuki Kobayashi Is No Slouch

From classics like Dino Crisis, Resident Evil 2 to Killer7 and Devil May Cry, this guy is a legend.

6

It's Not Resident Evil 5

Nuff' said.

5

It's The Only Game This Year With Crossbows

OK, so that's bullsh*t. There are thousands of games this year with crossbows. But we like this crossbow the best.

4

It Reminds Us Of Resident Evil 2...

3

...And The Village From Resident Evil 4

2

That CRAZY Plane Crash Scene

1

And Finally? Zombie Party Time!

Excited for Resident Evil 6 as we are? Well you absolutely should be by now. Be sure to let us know just how excited in the comments below.


Source : ign[dot]com

Wednesday, 8 August 2012

Suicide Squad #12 Review

I've kept up with Suicide Squad since it launched last fall, the reasons for which I'm not entirely sure. Though this series has shown potential all along, too often the execution is dull and the character dynamics nowhere near as entertaining as they should be. Issue #12 finally reveals who the team's traitor is. Sadly, that isn't enough to revive my flagging interest in the team or the series.

The recent series of events that have propelled the book's plot is bizarre, to say the least. The team managed to crash land in Central America last issue and found themselves the guests of a Mayan tribe, a tribe that turned out to still be fond of human sacrifice. That bizarre feel continues in issue #12 as the Squad fight to escape and wind up hopping from the frying pan and into the fire. There's an almost slapstick quality to some of the events here, which doesn't mesh at all with the generally darker tone of the series. The reveal of Regulus also proves underwhelming. Much like Graves in Justice League, it's difficult to take a villain of this sort seriously when they look this ridiculous.

There were certain aspects of Adam Glass' character work that proved enjoyable. The Deadshot/Harley Quinn dynamic is fun, and at times these two seem to be the only characters that really matter to the series in the long-term. I enjoyed the fake-out Glass delivered regarding the traitor, and also the brief focus on Amanda Waller and her family life.  But these elements aren't enough to salvage a book that is generally ailing. The art quality has improved somewhat under Fernando Dagnino, but the general storytelling flow between panels needs a lot of work. On a more fundamental level, the book needs a refreshed team lineup and a new conflict to focus on. There's too much about the current direction that simply isn't working.

Jesse is a writer for IGN Comics and various other IGN channels. Follow Jesse on Twitter, or find him on IGN.


Source : ign[dot]com

Tuesday, 7 August 2012

Uncharted 3's Tournament Mode, New DLC

Been looking for a reason to get back into Uncharted 3: Drake's Deception multiplayer? Developer Naughty Dog is giving you more than 140 reasons to do it.

Today, patch 1.13 arrives for the multiplayer mode for IGN's PS3 Game of the Year 2011. It brings a number of additions -- a new mode, 137 pieces of downloadable content, and 50 Trophies -- and we were lucky enough to talk to developer Naughty Dog's Robert Cogburn about them.

THE TOURNAMENT SYSTEM

The biggest 1.13 addition is that of the Tournament System. Each week, you're awarded 10 tickets you can use to enter Team Deathmatch, Three-Team Deathmatch or Hardcore tournaments. However, these aren't tournament brackets like you might be expecting. Instead, you redeem one of your tickets before a match begins and then your individual performance earns you points in the tournament standings -- if your team wins; players on the losing team are awarded zero points.

When the week ends, the points are tallied and you find out where you stand. Do well enough, and you'll be placed in one of the three reward tiers. Players who earn one of these three distinctions are awarded in-game items (costume pieces for bragging rights) or weapons (skinned weapons with mod slots) to use for next week's tournament. Hit the gold tier six times, and you'll be awarded a special skin to rub in your opponents' faces.

"I'm really interested to see the type of gloating that's going to occur from this in our community," Cogburn said. "There's going to be a lot of trashtalking."

If you burn through your weekly allotment of 10 tickets and want more, you can buy them from the PlayStation Store. And fear not -- the number of points earned decreases based on party size (so no rolling groups of badasses) and you can never lose points.

137 PIECES OF DLC

Starting August 14th, 137 new pieces of downloadable content will start rolling out for Uncharted 3's multiplayer. You can unlock this content in game by earning levels in the game, completing treasure sets or simply purchasing it from the PlayStation Store. Yes, microtransactions have come to Uncharted.

"The microtransaction stuff is sort of Naughty Dog's way of testing the waters with these ideas and sort of seeing how this is going to pan out for us," Cogburn said. "Because these are inevitably, I believe, systems we're going to have to have in place. We kind of see Uncharted 3 right now as a way for us to see how we're going to internally do this stuff."

However, the DLC isn't just for show -- well, the taunts and emblems are, but the new hats like the buffalo helmet actually augment stats. Each head item comes with a unique pro and con, so you might be able to reload faster, but your health regeneration might be slower.

BLOCK MESH MAPS

As long as people keep logging on to play our game, we'll keep supporting it.

Since Uncharted 2: Among Thieves, Naughty Dog has been using The Lab, a multiplayer option where the developers have players try new modes and multiplayer ideas. Once patch 1.13 is live, the stage will be set for Naughty Dog to add new "block mesh maps" to The Lab. Every Uncharted level starts as a block mesh map -- a basic geometric shape with no art and simple color -- before becoming a full-blown map. These original creations will be blocky arenas that have been designed to provide "some wild and distinct multiplayer gameplay."

"The thing that's pretty awesome about this system that we created for this patch is that these block mesh maps can be updated in real time," Cogburn said. "So the idea is we'll upload a map that people will be able to play for two weeks, we'll play it for, say, a week, get some feedback from people in the community, and then we'll be able to actually change the geometry in that map when people log back in to play it."

TROPHIES

Patch 1.13 also brings about the much desired Uncharted 3 multiplayer Trophies. There are 50 in total -- three Silver and seven Bronze for each DLC map pack. Check out our Uncharted 3 Wiki for the full listing.

THE FUTURE

It's not every day that a game as old as Uncharted 3 gets such a massive update, but Cogburn said that the team is far from done -- especially considering how the Drake's Deception community is still so active.

"As this goes out and we address any problems that come up with this system we'll be introducing a number of other things coming out for Uncharted 3 multiplayer that people should be pretty excited about," Cogburn said. "As long as people keep logging on to play our game, we'll keep supporting it."

Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


Source : ign[dot]com