Showing posts with label soldier. Show all posts
Showing posts with label soldier. Show all posts

Thursday, 25 October 2012

FTL and the Lonely, Lonely Journey

You are not a soldier of anarchy. You have no ill will towards the Federation stretched across the vastness of space. On the contrary, you and your loyal crew have a mission to save the Federation from a terrible rebel threat. And light years of deep, dangerous black stands between you and delivering your intel on the rebel flagship. As the cold of the void presses against your ship's hull, you accept the loneliness of your mission for the greater good. You captain a vessel in the unknown reaches of FTL: Faster Than Light.

FTL, a spaceship simulation designed by Justin Ma and Matthew Davis, charges you with a single mission and the care of a single ship. Overcoming hazards, buying weapons, managing fuel, and hiring a crew occupy every second of your time as rebel forces bear down upon you. Despite the exotic aliens that offer you wares and the passing travelers you meet along the way, your time in space is spent in spectacular isolation. FTL is a game of loneliness.

Once you shove off from the hangar, your ship drifts through empty backdrops for the remainder of your journey. That’s not to say the backgrounds lack detail; far from it. They glitter with the colors of strange worlds. But they lack life. The only company you have is that of your crew members marching about your ship's interior.

The actual play in FTL reinforces the importance of your crew and your attachment to them. You can name them, and command them to man various stations aboard your ship. Their skill grows with experience, and increases your chances of survival. Losing a crew member inflicts a tremendous blow against your progress, and fills your ship with the hurt of emptiness. One stray missile and your wizened pilot is suddenly gone forever.

The rare friendly face you come across during the trip, a soothing voice over the comm or an outpost willing to shelter you, exists only in text. The absence of other friendly character sprites enhances the importance of the officers aboard your vessel -- they shield you from the otherwise crippling lifelessness of space.

But the core of FTL's loneliness is powered by composer Ben Prunty's astounding soundtrack. It hums, whirs, and sings with a perfect ache all too fitting for your course through unfamiliar galaxies. Whether it's the ethereal, haunting blips in "MilkyWay (Explore)" or the music box lilts of the Engi, Prunty's work pulls at the heart. It's both beautiful and sad, and makes every jump through space a stirring, desperate affair that reflects the science-fiction setting of FTL just as much as its 8-bit aesthetic.

Fortunately, this pervading loneliness works to FTL's advantage. Rather than serving to discourage or upset, it’s a necessary counterweight to all the beneficial items and opportunities that affect you throughout the story. Say, for example, you encounter a vicious slave trader on the fringe of civilization. A well-fought battle might reward you with a new crew member liberated from the trader's space-faring prison. Or perhaps the good will of a passing traveler will grace you with fuel when your ship is running on fumes. These moments of good fortune taste sweeter after the bitter loneliness you and your crew know so well.

That loneliness also weighs upon you with each decision you make. Do you send one of your valuable crew members, a friend and rare ally, into an abandoned station in search of supplies? Or do you avoid the risk and sacrifice any possibility of reward? As captain, you face this delightful agony with every challenge.

In the world of FTL, there are no checkpoints or restarts. You have one chance to make it to your Federation comrades, and you cradle the fate of your ship -- and your crew -- in your hands. The loneliness in every song, backdrop, and string of text works in bittersweet harmony with this responsibility. And in those flashes of time when your ship and crew are in danger, you'll do anything in your power to save them.

It's strange that a game that instills such challenging emotions in you can still reward and entertain in the same instant. But some say that "absence makes the heart grow fonder." As you jump to an empty beacon with nothing but your tireless crew to stand with you in the dark, that phrase sounds particularly apt -- especially out in the starlight.

Ryan Clements writes for IGN. Despite the tone of this article, he's actually not a lonely person. He's happily engaged! Follow him on Twitter at @PwamCider.


Source : ign[dot]com

Friday, 19 October 2012

Black Ops 2 Weapons Can Earn Prestige

Treyarch has revealed that weapons in Call of Duty: Black Ops II will be able to earn Prestige levels.

Alongside the 55 levels and 10 Prestige levels that your soldier will be able to earn, Treyarch’s David Vonderhaar has revealed that all guns in the forthcoming shooter will be able to Prestige two times.

“

Did you know that you can Prestige any gun two times?

According to MP1st, Vonderhaar tweeted the site, "Did you know that you can Prestige any gun two times?"

Supposedly weapon XP in Black Ops II won't reset whenever you prestige, which made the site ask Vonderhaar, "if weapon XP converts to next prestige, will you have to prestige your weapon or will it go back down to 0 or stay at max?"

Vonderhaar replied, ”Stays where it was. Weapon level and weapon prestige level totally independent of your level. Not reset by level prestige.”

Call of Duty: Black Ops II will release on Xbox 360, PS3 and PC on November 13, and will be available on the Wii U when it launches.

Luke Karmali is IGN's UK Editorial Assistant and his favourite COD is the one that comes with chips. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Wednesday, 3 October 2012

Take IGN On In A Real-Life Medal Of Honor Warfighter Firefight

This is probably the most ridiculously awesome community event we're ever likely to host here at IGN in the UK, so hold tight soldier whilst we give you the sit-rep.

On October 17th, we're hosting a day-long Medal Of Honor Warfighter event with EA and our partner site AskMen and we need a fireteam of four IGN readers to take part. If you're selected, we'll be taking you and three of your mates deep into the British countryside to take part in a four-way Airsoft firefight against a team of AskMen readers, a team of IGN and AskMen editors and a team of former special forces soldiers! You can read about Airsoft here.

You'll be given special training to give you the fighting edge before heading back to Central London to carry on the battle in Medal of Honor Warfighter multiplayer. After all that shooty shooty bang bang action we'll then take you down to the pub to battle it out once more for ultimate glory in a special Medal of Honor pub quiz, with some cool Warfighter prizes up for grabs.

HOW TO REGISTER YOUR INTEREST

To be in with a chance of getting involved in this crazy event you (and your three friends) need to be available from 8am on October 17 until around 10:30pm that night. You need to be able to get yourself to a Central London location (TBC) by 8am on the day and you need to be up for the physical challenge as we expect the day to be quite active. Please ensure you read the terms and conditions on the next page which lay out the health and safety restrictions for the day.

To be in with a chance of taking part simply email UKcomps@IGN.com and tell us your fire-team's code name and why your team should be taken in 25 words or less.

Send your full name, contact number and date of birth with the subject line Warfighter IGN before 1pm on Wednesday October 10 when we'll pick our favourite entry to come along.

This competition is open to UK residents over the age of 18 only with full terms and conditions on the next page.


Source : ign[dot]com

Friday, 28 September 2012

The Revenant DVD Review

The Revenant opens with a young soldier, Bart Gregory (David Anders, Once Upon a Time), getting killed in the line of duty. One month later, shortly after being buried, he awakens as a mysterious vampire/zombie hybrid. It's not long before Bart realizes that, in order to stay alive, he must drink human blood. With the help of his old friend, Joey (Chris Wylde, Joe Dirt), Bart becomes a sort of nighttime vigilante, offing thugs and other bad guys in order to quench his undying thirst.

Despite being built around a few worn out genre cliches, The Revenant actually manages to offer quite a bit of slick originality and character. The film moves at a somewhat lax pace, allowing audiences to get to know our two leads, who often walk the line between being completely morally corrupt and often goofy and likable. And the picture injects just enough offbeat humor to keep things light and amusing, even when the film is treading dark territory. There's also a brooding undercurrent of tragic drama that perfectly complements the film's moody tone.

Much of this is thanks to writer/director Kerry Prior's sharp script which keeps you on your toes, dodging the more obvious story routes and rarely taking the easy way out. That said, the film does get a little too dark toward the finale. It also drags just a bit, especially after one particular twist involving Joey.

The film's principal leads (Anders and Wylde) also inject quite a bit of lively humor, emotion and realism into the characters. Their chemistry together drives the picture, often playing a lot like a warped variation of Bonnie & Clyde, by way of The Boondock Saints, An American Werewolf in London and Return of the Living Dead Part III (the one where the guy resurrects his dead girlfriend).

The film also adds a sly dash of social commentary, a bit of playfully nasty gore, plenty of brutal mayhem and surprisingly decent effects. While some might not have a taste for the twists and turns The Revenant makes, the ride is quite fascinating, fun, a little tragic and almost always refreshing.

The Revenant finally comes to DVD in the U.S. courtesy of Lionsgate Home Entertainment. The film is presented in 2.35:1 anamorphic widescreen, mixed in 5.1 Dolby Digital. Sadly, Lionsgate opted against a Blu-ray release.

To say that the transfer is awful really doesn't put into words how genuinely shoddy it is. Right off the bat the image shows signs of heavy ghosting on text, snow and noise during low light scenes and a genuinely distracting amount of artifacting. And it doesn't get better from there. Depth is virtually nonexistent, as are textures and details. And color is a mess of flat, ugly browns and muted yellows. In fact, the transfer is so bad that it very nearly ruins the impact of the whole movie! It almost looks like a bootleg.

I'd point the finger at the low-budget production, but The Revenant was shot on Red One cameras, a traditionally very reliable shooting medium. Unfortunately, despite a few other regions getting a Blu-ray, The Revenant isn't getting a U.S. Blu-ray release anytime soon. Perhaps the HD streaming release is the way to go with this one, because the DVD transfer is certainly not praise-worthy in the slightest.

Audio, thankfully, is quite a bit better. Surrounds are fairly aggressive, giving life to virtually every scene. Dialogue sounds good, with no crackles or distortions, though there is quite a bit of hiss at times and also some echo in certain scenes. Bass is also a little subdued, but does chime in to punctuate a few key moments. The transfer might be nearly unwatchable, but at least the film sounds decent.

Extras consist of two commentary tracks (one from director Kerry Prior, the other from the cast), a making-of featurette, deleted scenes, a photo gallery and trailers. The commentaries are quite fun and informative. If you like party tracks, stick with the cast track. But the more rounded of the two is easily the director track. The candid 13-minute featurette is also well made and interesting and the 13 minutes of deleted scenes are well worth watching.

The Verdict

The Revenant is a clever, refreshing and fun horror-comedy destined for cult status. If only the transfer weren't one of the worst of the year. Seek this one out, but try to track down a high-def copy.


Source : ign[dot]com

Wednesday, 12 September 2012

Winter Soldier #10 Review

Bucky just can't catch a break. Things keep getting worse for the poor guy and Winter Soldier #10 solidifies that. Black Widow is still brainwashed, and it looks like there may be no coming back. She's killed some very close friends. It's emotional, engaging, action-packed stuff. It's the kind of thing that will be sorely missing when Ed Brubaker leaves the Marvel Universe.

Brubaker keeps the stakes high. Winter Soldier has been a fantastic series since day one, but the recent story arc is really firing on all cylinders. This is Bucky's corner of the Marvel Universe, and it's a dark place filled with betrayal, murder and violence. The dialogue is snappy,the story is great and the characters are wonderfully realized. More people should be reading Winter Soldier.

Butch Guice steps in on pencils this issue. His layouts are fantastic, using a bending, disorienting layout for the flashbacks. It works well, giving a sense of chaos as the Black Widow pummels her way to freedom. It's not perfect -- Steve Rodgers looks a little off, for instance – but it's a damn fine looking issue. It's also worth noting that Marvel has started listing Bettie Breitweiser as providing “Color Art” instead of being credited as a colorist. I couldn't agree more, because what Breitweiser does is absolutely stunning. It is art and it's simply beautiful.

Benjamin has a crush on Rashida Jones. There, it's out in the open. Your move, Jones. Follow Benjamin on Twitter, or find him on IGN.


Source : ign[dot]com

Monday, 10 September 2012

Chris Evans on Captain America 2 Start Date

Actor Chris Evans was asked about the status of Captain America: The Winter Soldier while doing press at this week's Toronto International Film Festival.

Collider's Steve Weintraub tweets that Evans informed him that the Cap sequel starts filming March 2013.

The Russo brothers are directing Cap 2 from a script by Christopher Markus and Stephen McFeely. In addition to Evans reprising his role as Steve Rogers, the cast includes Sebastian Stan back as Bucky, aka the titular Winter Soldier, and Anthony Mackie as Sam Wilson, aka Falcon.

Captain America: The Winter Soldier opens April 4, 2014.


Source : ign[dot]com

Friday, 7 September 2012

XCOM: Enemy Unknown Pre-Purchase Bonus Revealed

2K Games has announced that digitally pre-ordering XCOM: Enemies Unknown for PC will net you the Elite Soldier Pack free of charge.

The pack will provide a number of tools that allow more extensive soldier customisation in the upcoming game developed by Firaxis Studios.

These will include the Classic X-COM soldier, which sees the iconic soldier from X-COM: UFO Defense return fully modernized, Soldier Deco packs which offer aesthetic upgrades including the new Hyperion and Reaper soldier armor kits, and complete colour customisation for your squad.

The game will be available during the digital pre-sale for $49.99/£29.99. Additionally, the PC version of the game will utilise Steamworks features, including achievements, auto-updating, multiplayer matchmaking and Steam Cloud support.

XCOM: Enemy Unknown is a re-imagining of the original XCOM game released in 1993, and will be released on October 9 in America and October 12 in the EU. PS3 and Xbox 360 versions of the title will also be available.

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Friday, 3 August 2012

Lundgren Returns for Universal Soldier 4

Magnet Releasing announced today via Twitter and Facebook that they will be distributing Universal Soldier: Day of Reckoning On Demand and in theaters.

The fourth installment, which stars Jean-Claude Van Damme and Dolph Lundgren, picks up where the third film, Regeneration, left off. The franchise centers on Luc Devereaux (Van Damme) and Andrew Scott (Lundgren), two soldiers who kill each other in Vietnam but are subsequently reanimated through a secret government project along with a large group of other once dead soldiers.

John Hyams, who wrote Universal Soldier: Regeneration, has co-written and directed this latest film.


Source : ign[dot]com