Ubisoft Montreal creative director Patrick Plourde, who worked on Assassin's Creed II and Far Cry 3, will discuss his indie approach to Child of Light, a pet project to be unveiled at GDC Europe.
Ploude had "a small team, a small budget, and an intimate scope" for Child of Light, a "small title" meant to move Plourde away from the blockbuster-style big-budget titles Ubisoft's known for.
Plourde's GDC session, Small Projects in AAA Studios, looks at the "advantages and disadvantages of developing a game with an indie mentality within the walls of a major studio," where there's less financial risk for such a project.
IGN has contacted Ubisoft for more information on Child of Light.
Mitch Dyer is an Associate Editor at IGN. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.
Source : ign[dot]com
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