Guacamelee was the best-selling game for both PSN and Vita last month, and there’s good reason for that: it’s friggin’ awesome. In a conversation with IGN, Graham Smith, co-founder of Guacamelee creator DrinkBox Studios, talked about the game’s success, as well as future DLC possibilities and – oh yes – a sequel.
For starters, Guacamelee DLC is forthcoming, and IGN will have something very special to show you on that front in the coming days. But the DLC rollout will continue unabated; Smith confirmed that his studio is in the “design phase” for future Guacamelee-related DLC projects.
How does Graham feel about Guacamelee’s success? Did the small studio expect it?
“We’re extremely thrilled with the reaction,” Smith admitted. “It has been really successful, if you compare it to our previous games like Mutant Blobs Attack, the sales have been really, really good. It’s great, we’re really happy to be at the top of the charts both in America and Europe.”
“At the same time,” he continued, “I don’t think we’re anywhere close to making Minecraft numbers. I feel like maybe there’s a little bit of difficulty, not just for us but for downloadable or indie games in general, to break more into the mainstream audiences. So we’re not selling millions of copies of the game, for sure. But that being said, we’re really happy with the way things are going with our sales and everything.”
Due to its success, will Guacamelee’s success lead to a sequel? “I don’t know yet,” Smith said, laughing. “It’s something that we talk about. We’re talking about what our next new IP is going to be, so we haven’t really decided on that yet. But one of the things as part of that conversation is the possibility of doing a sequel. But we haven’t really made any decisions either way with that.”
Do you want a sequel to Guacamelee? Or would you rather DrinkBox Studios focus its energy on an all-new game?
Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.
Source : ign[dot]com
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